I am a 25+ year veteran of playing Electronic Arts (EA) sports video games. I started with NHL in the 1990s, and then played Madden a little bit before settling into 15+ years of playing FIFA. In that time I (and many others in the EA community of players) noticed a worrying trend: the games seemed to be “scripted.” Now I play Star Wars Battlefront 2 from EA and its my belief that after the latest patch, that game is scripted too.
— photo courtesy of my TV and my iPad
Scripting in EA Sports Franchise Games
When does LeBron James miss a wide-open dunk with no pressure from any opponent? When does Harry Kane miss a tap-in a few feet from the goal while under no pressure? The answer is never. These athletes only make mistakes under pressure. Okay, how many times does Manchester United lose to Trondheim in a European match? Same answer: never.
Scripting in EA sports games creates both these absurd and unlikely events. When I played FIFA, in some games my players just couldn’t pass straight, shoot straight, or tackle. My best player would miss a tap in while under zero pressure. But….the other team could pass right around me, and in the dying minutes they somehow would score a miraculous goal.
Maybe it was bad luck? Maybe I didn’t play well that game? Okay…I would replay the game by not saving the results. Guess what happened next? I would lose the next game BY THE EXACT SAME SCORE! This my good friends is called “scripting.” EA developers have admitted that the sports games have “momentum” added to them to make some games “more competitive.” Players from all over the world have complained about the scripting.
The problem with scripting is that you are not really playing the game. The results and gameplay are not influenced at all by whatever you are doing with the controller. If you don’t believe me just google EA and scripting. Check out the discussions and decide for yourself. Many of us gamers turned away and are turning away from the EA sports games because of scripting.
Star Wars Battlefront 2 and Scripting
Let me preface this discussion by saying that I have played all the Star Wars Battlefront games. In Battlefront 1 I was one of the best star pilots in the world. In Battlefront 2, my brother and I play routinely. We usually score in the top 5 on our side and quite often we appear in the MVP standings at the end (you can find mine as screenshots on Xbox One–look for njesse99).
Since the last update in late spring, we have noticed some changes. One change is the major imbalance in teams. EA changed the scoring of battle points to allow players to gain them much quicker. This has led to the first team to get a hero overwhelming the other team. It works this way: we get a hero 1st, that hero starts slaying opponents, guys on our side get assist points and easier kills, we get more heroes, the other side can’t get points, the other side can’t get heroes (or gets them one at a time), we win easily. Almost all games now are blow outs: either you win quick and easy, or you get stomped.
But there is another problem: the appearance of scripting. Lately it goes like this: I set a trap that I have set a thousand times BUT now it doesn’t work. For example, I wait around a corner with my assault shotgun ready, a guy walks into my sights, I blast him, BUT he doesn’t die (like he normally would). That guy turns and shoots me once with a pistol and even though I shoot him a second time with my shotgun, I die and he doesn’t? Say what?!? Yeah, something that works every time suddenly doesn’t. LeBron missed the dunk; Kane missed the tap-in.
And it is more than that. My shots suddenly do less damage, every shot that hits me seems to kill me instantly, my ion torpedo doesn’t blow up the turret this time, etc. Maybe it was just my bad luck and/or bad game play? Nope! When the game ends and I check my stats, my meager six kills put me in the top 3 on my side. EVERYONE on my side had bad luck and/or bad game play! Hardly possible.
The problem with scripting is that you usually don’t notice it when every shot you take kills an opponent. You only notice it when you are on the receiving end. But it is real and clearly Star Wars Battlefront 2 now has it. I noticed it because of my experience with the EA sports games. The frustration of nothing going right and the impossible happening again and again is what gives it away. If Lebrun missed dunk after dunk he would guess that the rim was smaller than normal. Well in an EA franchise, the game decides when the rim is smaller or even closed.
Another Franchise Ruined by EA
EA has done it again. They have ruined another franchise by adding scripting to the game. It made some sense in Games with micro transactions: scripting makes good players lose, giving them the artificial need to buy more packs to strengthen their team. It is fake, they don’t really need to strengthen their team, but they don’t know that and EA makes more money when players buy packs.
But why put scripting in Battlefront 2? EA got rid of micro transactions early after releasing the game. Do they think the “run over” gameplay will attract new players? I doubt it. Is EA planning to reintroduce micro transactions? That’s my bet. So fellow Battlefront 2 players, if crates and micro transactions come back, you will know why. EA has been setting you up.